A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
zip — Property, class org.igniterealtime.xiff.data.register.RegisterExtension | |
Zlib — class, package org.igniterealtime.xiff.util | |
Compress the given ByteArrays by using the as3zlib library. | |
Zlib() — Constructor, class org.igniterealtime.xiff.util.Zlib | |
Stream Compression - Zlib | |
ZlibNative — class, package org.igniterealtime.xiff.util | |
Compress the given ByteArrays by using the Flash Player 10 native CompressionAlgorithm.ZLIB. | |
ZlibNative() — Constructor, class org.igniterealtime.xiff.util.ZlibNative | |
Stream Compression - Native DEFLATE All multi-byte numbers in the format described in RFC 1950 are stored with the MOST-significant byte first (at the lower memory address). | |
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |